Philosophy of the Camera, Part II
Telling Stories
When I started writing stories in second grade they were never very good despite being better written than my classmates' stories, which usually had to be dictated and modified by my teacher in order to make sense. While most of their ideas were original or based on personal experiences, mine often mimicked the movies I'd seen or the games I'd been playing. I guess I've always had a fondness for being influenced by other media forms. Still, my love for stories came about fairly early on in my life. By the time third grade rolled around I was already reading decent-length novels, and by fourth grade I had read both Jurassic Park and The Lost World: Jurassic Park twice, read practically every R.L. Stine book in existence, and had started writing my own science fiction novel, which has evolved over the years into something that I would have never expected - part of an amalgamation of stories and ideas for video games that I once thought had the potential to rival Star Wars.
Somewhere during college I think I lost some of my creativity, in no small part thanks to the rigid Creative Writing department at UCSC and the fact that I had to write loads of academic essays for a multitude of classes. The problem I had was that in my creative writing classes I had no real control of the style and aesthetics I wanted to employ in my narratives, which often blurred the lines between reality and what one of my TAs called "genre" fiction. The department had a very narrow approach to writing in that it had to be non-commercial, stick well within the boundaries of a realist mode, and utilize a very plain (and now popularized) mantra of "show, don't tell" aesthetics. Frankly, I couldn't see how this was anymore creative than using the Schaeffer Method. It was after being rejected twice from UCSC's Creative Writing department that I realized that it would've been a mistake to deny myself the privilege to retain my own style and sense of creativity that I'd developed.
In both my films and my writing I try to stick to my elements. There are certain things that I just like doing, not only because they're in the vein of other artists who I feel in tune with, but because they fit within the realm of what exactly I want to do. There are also a number of things like narrative tropes that I tend to utilize because they pertain to events in my life that I can't let go of (or want to). Tropes like a troubled relationship, cheating ex-girlfriends, and anonymous meetings. There are other tropes that I've come up with - as I said last time, I wrote out a list - though I've yet to use them in a finished product.
Aesthetics are also key. Although I always used to 'think big' and plan things out that were far too advanced to be practical, I've developed a kind of minimalist attitude based on the work of some Taiwanese New Cinema directors like Tsai Ming-Liang and Hou Hsiao-Hsien, who let their characters tell the story while the camera - and audience - sit back and observe. That's something I want to achieve with Purgatory, once we get around to shooting it this summer. As with my narrative tropes, I have a list of techniques that I feel suit me best depending on the kind of story I'm telling and the mood I'm aiming for. Even though I've never really taken a production course (outside of a six-week summer course in which I learned almost nothing), I feel like it's for the best. Part of me wants to tell myself this is a bad thing, because in the real world of filmmaking there are certain rules you need to adhere to, certain techniques that you just have to know in order to even be able to be considered for a job. The other part of me slaps me in the face with memories of being rejected from the Creative Writing department, and simply asks, "Do you really want to be just like them? Just like everyone else?"
There's a certain freedom in doing things your own way. Sure, it might be more difficult to gain acceptance and acknowledgment, but at least you can revel in the fact that you're doing what most people can't/don't/won't. You're standing on your own two legs without the aid of manuals and guides telling you how to tell a story. Seriously, if everyone stuck to these rules and aesthetics, wouldn't everyone's work be exactly the same?
(PS: I realize I'm a day late in posting this entry, but it couldn't be helped. Having a full-time job in which I have to wake up at 6AM every morning is more hectic than I thought, and a friend from out of town came down for the day. I'll start blogging the night before from here on.)